Official Title: Assistant Professor

Faculty: Faculty of Arts and Humanities

Email: gestadieu@usj.edu.mo


Short Bio

GERALD ESTADIEU is currently an Assistant Professor in the Faculty of Arts and Humanities at the University of Saint Joseph (USJ) - Macao, teaching in the Department of Architecture & Design. With a Master's Degree in Signal and Image Processing from the Université d’Orléans (France) and a PhD in Science and Technology of the Arts from the Catholic University of Portugal (School of Arts, Porto), his research and artistic activities focus on the fields of Interactivity, Hacking, Soundscape and 3D Sound as well as Digital Fabrication. He created the fab lab at the University of Saint Joseph and co-founded the first fab lab in Macau. He is also a member of several international collaborative experiments, such as Museomix and Hackmychurch. He has developed artistic projects for local and international exhibitions, integrating interactive technology, digital fabrication, and 3D sound. His work has been exhibited in Macau, Portugal, Vietnam and Korea.
He is currently leading a funded research project on Artificial Intelligence and Soundscape and one on the topic of Ambisonics playback system.

Keywords: #ambisonics #soundscape #fablab #interactivity #installationarts


Publications

ORCID: https://orcid.org/0000-0003-2632-8381
SCOPUS: https://www.scopus.com/authid/detail.uri?authorId=56880417400
ResearchGate: https://www.researchgate.net/profile/Gerald-Estadieu
Academia: https://usj-mo.academia.edu/GeraldEstadieu
HCommons: https://hcommons.org/members/gestadieu/

CONFERENCES

  1. Vodenicarski, D., Estadieu, G. (2023, November) Hyperledger Fabric-based Decentralized Digital Management System for Operational Excellence Using IoT. 20231118 - ICBDB 2023 Big Data and  Blockchain (Proceedings coming soon)

  2. Estadieu, G., Ng, S. O. K. M., Martins de Abreu, F., & Farinha, D. F. (2023, November 29). Beyond Physical Boundaries—Organising a Virtual Exhibiton with NFTs for an International Conference. 11th International Conference on Digital and Interactive Arts (ARTECH 2023), November 28-30, 2023, Faro, Portugal. ARTECH 2023 - 11th International Conference on Digital and Interactive Arts, Faro, Portugal. https://doi.org/10.1145/3632776.3632815 .

  3. Estadieu, G. (2023, October 6). SOUNDSCAPE.AI - A Sonic Perspectives on Macau. Iberian Soundscapes Conference, October 6-7, 2023, Yale University, USA. https://roadahead.macmillan.yale.edu/ 

  4. Estadieu, G., & Cheung, Y. Y. (2023, April 25). AI-based Multimodal Qualitative Mapping of Macao Soundscape. United Nations World Data Forum, Macao. https://unwdf-macau.org/en/ 

  5. Barbosa, Á., Estadieu, G., & Ng, K. M. S. O. (2023, November 2). Radial String Chimes: A Behavioural Driven Tangible Instrument Derived from Networked Music Performance Practices. Ubimus 2023, City of Derry, Northern Ireland, UK.

  6. Estadieu, G., Cheung, Y. Y., Pestana, P. D., & Barbosa, A. (2023). Static recording apparatus for soundscape analysis in Macau. INTER-NOISE and NOISE-CON Congress and Conference Proceedings, 268(1), 7246–7256. https://doi.org/10.3397/IN_2023_1088 

  7. Estadieu, G., Ng, K. M., & Farinha, D. (2022). (Un)Directed Reading, an interactive kiosk to encourage writing and reading. Book of Abstracts, 83–85. https://multimodus.ipportalegre.pt/

  8. Estadieu, G., Ng, K. M., & Farinha, D. (2022, June 8). (Un)Directed Reading, an interactive kiosk to encourage writing and reading. Multimodus’22, 1st International Conference on Sound and Image in Art & Design, Portalegre, Portugal. https://multimodus.ipportalegre.pt/

  9. Pestana, P., Barbosa, A., & Estadieu, G. (2022, June 8). Macao Soundscape as an Analysis Tool for Sound Quality Assessment. Multimodus’22, 1st International Conference on Sound and Image in Art & Design, Portalegre, Portugal. https://multimodus.ipportalegre.pt/

  10. Caires, C. S., & Estadieu, G. (2020). The concept of “Object-image” revisited through the interactive-film installation “Sense of Place.” Besides the Screen, Porto, Portugal. https://besidesthescreen.com/2020-porto/

  11. Chau, I. F., Cardoso, J., & Estadieu, G. (2021). Virtual Guia Fortress: A 3D-printed eXtended Reality Playset. International Conference on Entertainment Computing, 370–376. https://doi.org/10.1007/978-3-030-89394-1_28

  12. Estadieu, G. & Caires, C. S. (2018). Hacking: Toward a Creative Methodology for Cultural Institutions. Proceedings of the 8th Lisbon Summer School for the Study of Culture at Microsoft headquarters, Lisbon, Portugal.

  13. Cordeiro, J., De Abreu, F. M., & Estadieu, G. (2017). Audience participation in interactive art systems: Is instructional signage a necessary evil? Proceedings of the 8th International Conference on Digital Art (ARTECH 217), Macao SAR, China, ACM International Conference Proceeding Series, Part F1309. https://doi.org/10.1145/3106548.3106595 

  14. Estadieu, G., De Abreu, F. M., & Barbosa, A. (2017). 3D printing objects as installation art: ‘Standing humanity: 3D yan character’. Proceedings of the 8th International Conference on Digital Art (ARTECH 217), Macao SAR, China, ACM International Conference Proceeding Series, Part F1309. https://doi.org/10.1145/3106548.3106588 

  15. Thota, N., Estadieu, G., Ferrao, A., & Meng, W. K. (2015). Engaging school students with tangible devices: Pilot project with.NET Gadgeteer. Proceedings - 2015 International Conference on Learning and Teaching in Computing and Engineering, LaTiCE 2015, 1, 112–119. https://doi.org/10.1109/LaTiCE.2015.26

JOURNALS

  1. Iok Fong, C., Cardoso, J. C. S., & Estadieu, G. V. (2022). Design Explorations for 3D-printed Modular Markers for eXtended-Reality Tangible User Interfaces. International Journal of Creative Interfaces and Computer Graphics (IJCICG), 13(1), 1–15. DOI:10.4018/IJCICG.311426

EDITORIAL

  • 2022 / Editor of the Book of Proceedings of ARTeFACTo2022MACAO, Third International Conference on Digital Creation in Arts, Media and Technology - Emerging Extended Realities.  24-25 Nov. 2022, Macao. IEEE ISBN 979-8-3503-1004-7;  DOI: https://doi.org/10.1109/ARTeFACTo57448.2022   

  • 2022 / Guest Editor (collaboration with Carlos Sena Caires) for the Special Issue on “Virtual Environments and Interaction Design Research at the University of Saint Joseph, Macao SAR, China” of the International Journal of Creative Interfaces and Computer Graphics (IJCICG)

BOOK CHAPTERS

  1. Book Chapter - Caires, C. S., Estadieu, G., & Olga Ng Ka Man, S. (2024). Design Thinking Methodology and Text-To-Image Artificial Intelligence: A Case Study in the Context of Furniture Design Education. In N. Martins, D. Brandão, & A. Fernandes-Marcos (Eds.), Perspectives on Design and Digital Communication IV: Research, Innovations and Best Practices (pp. 113–134). Springer Nature Switzerland. https://doi.org/10.1007/978-3-031-41770-2_


Modules

Year 1 Doctorate
Year 1 Master
MDS102
3 credits
Year 1 Bachelor
LIS245
1.5 credits
LMA202
3 credits
LMA201
3 credits
LAR103
3 credits
Year 2 Bachelor
ADPD201
6 credits
ADPD204
3 credits
ADPD203
6 credits
ADPD205
3 credits
Year 3 Bachelor
LFD307
3 credits
Year 4 Bachelor